We are looking for digital writing that is any combination of visual, variable, playful, political, procedural, conceptual, computational or performative.
Call for papers: Textual Embodiments, Society for Textual Scholarship – deadline 26 February 2017
With this theme we hope to engage a range of issues involving the materiality of texts, including their physical, virtual, or performative manifestations as objects that can decay or break down and can potentially be repaired and sustained over time.
Call for papers: GamesLit, Lost in a game / Lost in a book – deadline 31 March 2017
http://gameslit17.digitaltextualities.ca/en/Call-for-paper Call for paper Lost in a game / Lost in a book UniversitĆ© de Montreal, Canada, 20-22 october 2017 Conference chairs: Carl Therrien and Marcello Vitali-Rosati In August 2015, Time magazine declared that virtual reality is about to change the world. Its infamous cover featured Palmer Luckey floating on a beach wearing the Oculus Rift headset. In March 2016, … Read More
Call for Works: The Musical Metacreation Concert – deadline 20 April 2017
Creators of musically metacreative systems are invited to submit works for a concert of musical metacreation, as part of the Eighth International Conference on Computational Creativity, at the Georgia Institute of Technology, Atlanta. Submitted works can be of any musical style but must involve a performative element andmust involve the use of computational creativity techniques in the creation of the work.
Call for papers: Decoding Canadian Digital Poetics – deadline 28 February 2017
What is the role of a national literature in the increasingly boundary-less world of electronic literature? and, how do Canadian digital poetics change the way that we read and engage with these texts?
New Media Writing Prize 2016 shortlist announced
See the shortlist for the New Media Writing Prize 2016!
International Conference on Movement and Computing (MOCO17) Call for Practice Work – deadline 23 January 2017
We would like to invite submissions for a wide variety of practice focused work for the 4th International Conference on Movement and Computing (MOCO) which is to be held in London. MOCO is an interdisciplinary conference that explores the use of computational technology to support and understand human movement practice (e.g. computational analysis) as well as movement as a means of interacting with computers (e.g. motion capture, gestural analysis, sensor interfaces).
Call for Nominations: SIGGRAPH Distinguished Artist Award for Lifetime Achievement in Digital Art – deadline 15 December 2016
The Distinguished Artist Award is awarded annually to an artist who has created a substantial and important body of work that significantly advances aesthetic content in the field of digital art.
Call for submissions: Vassar Review, ‘Camp & Kitsch: Modes of Cultural Appropriation and Resistance’ – deadline 1 Feb 2017
For this edition of the Vassar Review, we take up the theme of Camp & Kitsch: Modes of Cultural Appropriation and Resistance. We are looking for works that speak to the present moment, that think seriously (or playfully) about writing and art, that cast a critical eye on whatever has been seamlessly and unconsciously folded into our everyday consumption of the world.
Electronic Voice Phenomena EVP Sessions – London, 10 December 2016, 8pm
The EVP Sessions takes its inspiration from Konstantin Raudiveās notorious Breakthrough experiments of the 1970s, in which he divined spirit voices from electronic white noise. Each session includes a range of new commissioned work alongside special guests ā each performance resonating psychic echoes of technological ruptures and corporeal gasps, peering in at what lies beneath our circuit-boards and screens.
OPEN CALL – Residency for artists at the Brain and Emotion Laboratory, Maastricht University (NL) – deadline 18 December 2016
Gluon invites artists to submit proposals for the development and production of new work in collaboration with the Brain and Emotion Laboratory at the Faculty of Psychology and Neuroscience, University of Maastricht (NL). Gluon offers a two-month residency at the Brain and Emotion Laboratory lead by Prof. Beatrice De Gelder. The goal of the residency is to create a new artwork which integrates and/or reflects upon the innovative technological and scientific developments researched by the Brain and Emotion Laboratory.
Worldwide premiere of Mutator VR at East Gallery Norwich University of the Arts – 15 November 2016 to 14 January 2017
East GalleryNUA will be the first art gallery venue worldwide to exhibit Mutator VR, a new Virtual Reality installation using original software modelled on the processes of evolution, by artist William Latham with mathematicians and software developers Stephen Todd and Lance Putnam.









