The late 70s and early 80s were a revolutionary time for computing, with new production techniques and the introduction of very-large-scale integration (VLSI) lowering the cost of hardware to the point where the personal computer was finally possible. The UK was at the forefront of this technology, with names both familiar and otherwise – Sinclair, Acorn, Tangerine, Apricot, Dragon and Amstrad to name but a few – working hard to exploit this new market and fend off foreign invaders from the US and Japan.
Artist commissions with Museum of Contemporary Commodities – deadline 7 March 2016
Artist commissions with MoCC MoCC is inviting proposals for the commissioning of two dynamic public encounters that explore urgent questions related to the nexus of data-trade-place-values. We are interested in receiving applications for remote interventions as well as Exeter based working processes, and are looking for artists who can demonstrate both a critical engagement with digitally networked processes, and experience … Read More
#LongLiveDada CALL FOR ENTRIES! – deadline 18 April 2016
To celebrate the centenary of the anti-art artistic movement, headed up by the likes of Marcel Duchamp, LSFF and Internationale Kurzfilmtage Winterthur in Switzerland are running a DADA Short Film Competition. The competition forms part of the Zürich meets London Festival of Two Cities (17th – 21st May 2016).
CAS Leicester Talk: Mark Coniglio – Co-creator of Isadora – Leicester, 1 March 2016
Recognized as a pioneering force in the integration of dance and media, composer/media artist Mark Coniglio creates large-scale performance works that integrate music, dance, theater and interactive media.
Call for papers – Narrative and Hypertext 2016 – deadline 6 May 2016
This workshop aims to provide an interdisciplinary forum to bring together individuals from the humanities and technological communities to share work and discuss state-of-the-art research on narrative from both a technical and aesthetic perspective.
Call for submissions – International Conference on Live Coding 2016 (ICLC 2016) – deadline 4 April 2016
Live coding is making changes to algorithms as they run, with the possibility for both live feedback and a live audience. A growing movement has explored live coding to create music and visuals in performance settings, while software engineering has investigated new directions in live programming language design.
Fundbetter: funding for narrative game projects and interactive fiction
A funding initiative for small narrative game projects.
Open call for audio sound on CDRs – Sound Archive of Experimental Music and Sound Art – ongoing deadline
Perpetuate for posterity a humble but crucial physical personal remnant of your touch along with your sound work: send us a home-made, hand-written, modest-but-proud CDR.
PhD Studentship in Digital Publishing and Reading – deadline 2 May 2016
Bath Spa University’s Graduate College and the British Library invite applications for a fully funded AHRC PhD studentship on the topic of ‘Digital Publishing and The Reader: Interactions between Readers and Writers of Creative Texts in Digital Environments’.
Interview with Irish e-lit artist, Michael Maguire
James O’Sullivan talks with Michael Maguire about his work as a digital artist and author of electronic literature.
Call for papers – 2nd Computational Creativity & Games Workshop @ ICCC 2016, Paris – deadline 1 May 2016
Digital games are an ideal application area for the study of computational creativity: they combine many creative domains (visuals, audio, narrative, game and level design, gameplay) and have often relied on algorithms to generate content for the ever-increasing needs of a massive game industry. The 2nd workshop on Computational Creativity and Games focuses on and highlights research in autonomous computational creators of game content.
Jody Zellen featured by the Archive of Digital Art
Jody Zellen is a multi-disciplinary artist, curator and author working within the field of digital poetry, imagery and hypermediacy.











