The Open Call is now live for Augmentor; a 10-week programme supporting early stage businesses developing innovative and commercially-focused applications of Augmented and Virtual Reality.
Call for Artists: 2018 Lumen Prize – deadline 1 June 2018
Now welcoming submissions, The Lumen Prize is an international award that celebrates artists working with digital technology.
Raindance Film Festival London: Call for VR submissions – deadline 1 June 2018
We’re the biggest indie film festival in the UK, and for the second year we have opened submissions for Virtual Reality experiences. We’d like to invite you to submit your latest work in VR.
Watermans’ Digital Weekender – London, 11/12 November 2017
VR, immersive theatre, a blind dinner date, an evening of totally out-there electronic music, and free interactive installations and workshops for all ages.
V&A Digital Design Weekend – London, 23-24 September 2017
The annual Digital Design Weekend returns to take over the V&A, with interactive installations, showcases, performances, talks, workshops, labs and family-friendly activities taking place around the building.
Cyberculture Exhibition – Leicester, 17 June 2017
Cyberculture: The Beginning of the Modern World is a exhibition of material from this era that explores this brave new world from the perspective of those who were there.
Real / Virtual – Ugly Duck’s Creative Call Out – deadline 3 April 2017
In an era where technology is fully assimilated in society, art and media, augmented and virtual reality have shifted the definition of what constitutes the ‘real world’. What is the meaning of reality today? ‘Does ‘virtual’ necessarily stand in opposition to ‘real’?
Call for entries: Lumen Prize 2017 – deadline 1 June 2017
The world’s pre-eminent digital art prize is seeking submissions within the field of Virtual & Augmented Reality, Moving Image, Interactive, Web-based and 3D / Sculpture.
Call for papers: GamesLit, Lost in a game / Lost in a book – deadline 31 March 2017
http://gameslit17.digitaltextualities.ca/en/Call-for-paper Call for paper Lost in a game / Lost in a book Université de Montreal, Canada, 20-22 october 2017 Conference chairs: Carl Therrien and Marcello Vitali-Rosati In August 2015, Time magazine declared that virtual reality is about to change the world. Its infamous cover featured Palmer Luckey floating on a beach wearing the Oculus Rift headset. In March 2016, … Read More
Worldwide premiere of Mutator VR at East Gallery Norwich University of the Arts – 15 November 2016 to 14 January 2017
East GalleryNUA will be the first art gallery venue worldwide to exhibit Mutator VR, a new Virtual Reality installation using original software modelled on the processes of evolution, by artist William Latham with mathematicians and software developers Stephen Todd and Lance Putnam.
Art Futura 2016 London including immersive VR – Hackney, London, 27&29 October 2016
Immersive Virtual Reality had its early beginnings in the early sixties but it was in the 90s, when it hit the mainstream, becoming extremely popular. In January 1990, during the first ArtFutura edition in Barcelona, the public was able to experience, for the first time in Europe, a Virtual Reality prototype. Now in its 27th edition, ArtFutura will reflect on the perspective of all these years.
Schlosspost Web Residencies – ‘Re-entering the Ultimate Display’ – deadline 26 May 2016
Calling for all kinds of virtual reality projects by (digital) artists as well as scientists. Web Residents will be awarded a micro-grant and will be visible on the new online-platform www.schloss-post.com for four weeks during the realization of their project.
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